> For the complete documentation index, see [llms.txt](https://zuberman-studio.gitbook.io/omc-outline-minimap-creator/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://zuberman-studio.gitbook.io/omc-outline-minimap-creator/omc-outline-minimap-creator/welcome.md).

# Welcome!

<figure><img src="https://204779044-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FuIbPKF4PND23mqSsLugt%2Fuploads%2FQFUEdusBuOkyot7SZlLy%2FLogo_Text2.png?alt=media&amp;token=947df2c0-b1c2-4ba3-88b3-c55ef37984db" alt="" width="375"><figcaption></figcaption></figure>

Join our Discord Server!\
<https://discord.gg/d7qcCK8w>

{% hint style="danger" %}
Outline Minimap Creator is not a minimap system plugin!
{% endhint %}

Outline Minimap Creator \[OMC] is a tool for creating procedural texture to be used in minimap systems.\
If you only need a simple map with the region where the player can navigate, that's the plugin you need.

## How it works?

OMC, use the navigation mesh data from your level and build a static mesh from that data, so afterward we could capture that mesh with a simple scene capture and customize the design in the material graph.

Now, let's set up OMC in Unreal Engine!
